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Simple Display Reference

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Simple Display Reference

Categories, feature keys, and extra fields for simpleDisplay.

Simple Display Reference

The info panel uses a nested features.features map within each category. The simpleDisplay object contains multiple display categories.

Structure

"simpleDisplay": {
  "<category>": {
    "features": {
      "features": {
        "<key>": true
      },
      "disabledDefaults": ["<key>"]
    }
  }
}

How defaults work:

  • features.features: explicit overrides. true = enabled, false = disabled.
  • disabledDefaults: keys in this list that are not explicitly set in features.features are treated as disabled.
  • Keys not in either list default to enabled.

In practice, you only need to edit features.features to override individual settings. The disabledDefaults array is managed automatically.

Categories & Feature Keys

Block

KeyDefaultDescription
blockIdoffBlock type identifier
dropsoffWhat the block drops
maxStackoffMaximum stack size
qualityLeveloffQuality index and level
fuelQualityoffBurn value as fuel
toolInfooffTool-specific information
craftingSourcesoffWhere this item can be crafted
recipeIngredientsoffCrafting recipe ingredients
modSourceonWhich mod the item comes from

Farming

KeyDefaultDescription
cropNameonCrop type name
stageonCurrent growth stage
generationonGeneration number
soilStatusonSoil condition
fertilizeronFertilizer status

Workbench

KeyDefaultDescription
tieroffBench tier level (T1-T3)
tierBonusoffTier speed bonus percentage
upgradeReqsoffUpgrade requirements

Furnace

KeyDefaultDescription
fueloffFuel information
ingredientsoffInput items
progressoffProcessing progress
statusonFurnace status (active/idle)
outputoffOutput items
recipeNameoffCurrent recipe name

Container

KeyDefaultDescription
itemCountoffTotal item count
itemListoffList of contained items
slotGridonSlot grid visualization

Extra field:

  • maxItemsToShow (number, default: 5, range: 1-20) - max items displayed in the item list

Consumable

KeyDefaultDescription
nutritionValuesonNutrition value
effectNameonStatus effect name
effectDurationonEffect duration
effectTypeonEffect type

Entity

KeyDefaultDescription
playerNameonPlayer username
displayNameonEntity display name
healthonHealth/HP
staminaonStamina
manaonMana
signatureEnergyonSignature energy
oxygenonOxygen level
ammoonAmmo count
invulnerableonInvulnerability status
activeEffectsonActive status effects

Subtitle

KeyDefaultDescription
positionoffTarget block/entity coordinates
distanceoffDistance to target
typeoffTarget type (block/entity)

Visual

KeyDefaultDescription
iconBackgroundonBackground behind item/block icon
icononItem/block icon itself
titleBackgroundonBackground behind title text
detailsBackgroundonBackground behind details text
infoBarBackgroundoffBackground behind info bar

Equipment

KeyDefaultDescription
equipmentHudonMaster toggle for equipment display
arrowsonArrow inventory count
statsonArmor stat summary
helmetonHelmet slot
chestonChestplate slot
legsonLeggings slot
bootsonBoots slot
iconsonEquipment item icons
durabilityonNumerical durability
percentageonDurability percentages on bars
progressBaronDurability as progress bars

Extra fields:

  • position (string, default: "BottomRight") - equipment HUD position
  • bottomRightOffsetY (number, default: 120) - vertical offset for bottom-right position
  • offsetX (number, default: 0, range: -200 to 200) - horizontal offset
  • offsetY (number, default: 0, range: -200 to 200) - vertical offset