Settings GUI Reference
Open settings with /omni settings. The GUI has 6 tabbed categories.
General
Master controls and component visibility.
| Setting | Type | Description |
|---|---|---|
| Master HUD Toggle | boolean | Enable/disable the entire HUD |
| Clock Visible | boolean | Show/hide clock |
| Info HUD Visible | boolean | Show/hide info panel |
| Equipment HUD Visible | boolean | Show/hide equipment display |
| Hide Dev Entities | boolean | Exclude spawners and dev markers from look-at |
Rows for disabled server features (guiElements) are hidden automatically.
Layout
Positions, offsets, scales, and display mode.
| Setting | Type | Options |
|---|---|---|
| Info Mode | selector | SIMPLE or FULL |
| Info Position | selector | top_left, top_center, top_right |
| Clock Position | selector | top_left, top_center, top_right |
| Info Offset X/Y | slider (-200 to 200) | Fine-tune info panel position |
| Clock Offset X/Y | slider (-200 to 200) | Fine-tune clock position |
| Equipment Offset X/Y | slider (-200 to 200) | Fine-tune equipment position |
| Info Scale | slider (25% - 150%) | Info panel scale |
| Clock Scale | slider (25% - 150%) | Clock scale |
| Equipment Scale | slider (25% - 150%) | Equipment display scale |
Each offset slider has precision buttons: -10, -5, -1, +1, +5, +10.
Each scale slider has precision buttons: -10%, -5%, -1%, +1%, +5%, +10%.
Sections for disabled server features (guiElements) are hidden automatically.
Clock Display
Clock element toggles, colors, ordering, and row placement.
Layout controls: Show Background, Use 24-Hour, Text Alignment (Left/Center/Right), Timezone Offset (-12 to +14).
Per-element controls: each of the 11 clock elements (time, date, biome, weather, coordinates, chunk, moonPhase, timePeriod, zone, realTime, sleepIndicator) has:
- Show/hide toggle
- Color picker (hex)
- Row assignment (Main or Extended)
- Order (move up/down buttons to reorder within row)
Appearance
Visual styling for the info panel.
| Setting | Category | Description |
|---|---|---|
| Show Icon | Icon | Display item/block icon |
| Show Icon Background | Icon | Background behind icon |
| Show Title Background | Title | Background behind title text |
| Show Info Bar Background | Info Bar | Background behind info bar |
| Show Position | Info Bar | Target coordinates in info bar |
| Show Distance | Info Bar | Distance to target in info bar |
| Show Type | Info Bar | Target type in info bar |
| Show Details Background | Details | Background behind details text |
Equipment
Equipment display toggles.
Slot toggles: Arrows, Helmet, Chest, Legs, Boots.
Display options: Stats, Icons, Durability, Percentage, Progress Bar.
Content
Content display toggles organized into 4 tabs:
| Tab | Categories |
|---|---|
| Items | Block features (blockId, drops, maxStack, qualityLevel, fuelQuality, toolInfo, modSource, craftingSources, recipeIngredients) |
| UI Elements | Workbench (tier, tierBonus, upgradeReqs), Furnace (fuel, ingredients, progress, status, output, recipeName), Container (itemCount, itemList, slotGrid), Farming (cropName, stage, generation, soilStatus, fertilizer) |
| Entities | Entity features (playerName, displayName, health, stamina, mana, signatureEnergy, oxygen, ammo, invulnerable, activeEffects) |
| Consumables | Consumable features (nutritionValues, effectName, effectDuration, effectType) |
All changes apply in real-time without requiring a server restart.