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Settings GUI Reference

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Settings GUI Reference

In-game settings tabs and all available controls.

Settings GUI Reference

Open settings with /omni settings. The GUI has 6 tabbed categories.

General

Master controls and component visibility.

SettingTypeDescription
Master HUD TogglebooleanEnable/disable the entire HUD
Clock VisiblebooleanShow/hide clock
Info HUD VisiblebooleanShow/hide info panel
Equipment HUD VisiblebooleanShow/hide equipment display
Hide Dev EntitiesbooleanExclude spawners and dev markers from look-at

Rows for disabled server features (guiElements) are hidden automatically.

Layout

Positions, offsets, scales, and display mode.

SettingTypeOptions
Info ModeselectorSIMPLE or FULL
Info Positionselectortop_left, top_center, top_right
Clock Positionselectortop_left, top_center, top_right
Info Offset X/Yslider (-200 to 200)Fine-tune info panel position
Clock Offset X/Yslider (-200 to 200)Fine-tune clock position
Equipment Offset X/Yslider (-200 to 200)Fine-tune equipment position
Info Scaleslider (25% - 150%)Info panel scale
Clock Scaleslider (25% - 150%)Clock scale
Equipment Scaleslider (25% - 150%)Equipment display scale

Each offset slider has precision buttons: -10, -5, -1, +1, +5, +10. Each scale slider has precision buttons: -10%, -5%, -1%, +1%, +5%, +10%.

Sections for disabled server features (guiElements) are hidden automatically.

Clock Display

Clock element toggles, colors, ordering, and row placement.

Layout controls: Show Background, Use 24-Hour, Text Alignment (Left/Center/Right), Timezone Offset (-12 to +14).

Per-element controls: each of the 11 clock elements (time, date, biome, weather, coordinates, chunk, moonPhase, timePeriod, zone, realTime, sleepIndicator) has:

  • Show/hide toggle
  • Color picker (hex)
  • Row assignment (Main or Extended)
  • Order (move up/down buttons to reorder within row)

Appearance

Visual styling for the info panel.

SettingCategoryDescription
Show IconIconDisplay item/block icon
Show Icon BackgroundIconBackground behind icon
Show Title BackgroundTitleBackground behind title text
Show Info Bar BackgroundInfo BarBackground behind info bar
Show PositionInfo BarTarget coordinates in info bar
Show DistanceInfo BarDistance to target in info bar
Show TypeInfo BarTarget type in info bar
Show Details BackgroundDetailsBackground behind details text

Equipment

Equipment display toggles.

Slot toggles: Arrows, Helmet, Chest, Legs, Boots.

Display options: Stats, Icons, Durability, Percentage, Progress Bar.

Content

Content display toggles organized into 4 tabs:

TabCategories
ItemsBlock features (blockId, drops, maxStack, qualityLevel, fuelQuality, toolInfo, modSource, craftingSources, recipeIngredients)
UI ElementsWorkbench (tier, tierBonus, upgradeReqs), Furnace (fuel, ingredients, progress, status, output, recipeName), Container (itemCount, itemList, slotGrid), Farming (cropName, stage, generation, soilStatus, fertilizer)
EntitiesEntity features (playerName, displayName, health, stamina, mana, signatureEnergy, oxygen, ammo, invulnerable, activeEffects)
ConsumablesConsumable features (nutritionValues, effectName, effectDuration, effectType)

All changes apply in real-time without requiring a server restart.